This is a small selection of the lighting I did for the Oculus Quest port of "The Climb". Due to hardware limitations I had to rework the lighting of all the original maps. The climbing areas are lid by only one directional light and one cubemap. The backgrounds are completely baked and the shadows static. Original lighting setup by:
Lead artist: Tom Deerberg
https://www.artstation.com/kurisuto
https://www.artstation.com/damians
https://www.artstation.com/xiaowantou