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Neon Noir Raytracing Demo

This showcase demo was released during GDC 2019. The reason behind this project was to demonstrate Cryengines new hardware agnostic raytracing feature while creating a scene that feels less cyberpunk but more film noir. The scene is completely rendered in realtime on an AMD Vega 56.

3d Artists: Ron Froelich, Maren Gerbach, Matthias Wagner, Max Bassendowski
Environment Artists: Bjoern Wimar, Johan Storkersen
VFX Artist: Viktor Ikkes
Cinematic Designer: Emil Nweje
Additional Concept Art: Ina Koos

Albedo - Lighting Pass - Volumetric Fog - Final Colorgrading

Albedo - Lighting Pass - Volumetric Fog - Final Colorgrading

NEON NOIR: Real-Time Ray Traced Reflections - Achieved With CRYENGINE